static
Class NF.anim.playerSynchronizer
void
addPlayer
(
)
void
boolean
isPlayerSynchronized
(
player
)
player
<object>
A player object to search for.
boolean
void
play
(
delayTimer
)
delayTimer
<int>
Optional, the time (in milliseconds) to delay between frames. Default value: 15
void
Array
removePlayer
(
)
Array
playerFinished
(
event
)
event
<object>
Object literal containing the following properties...